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flow 
 flow allows one to interactively construct sophisticated particle systems and render the results either in real-time via OpenGL or off-line by a RenderMan compliant renderer. flow can also 'render' a particle system to code. Using a project template, flow fills in the required code to automatically produce demos or screensavers. flow is not intended to be a typical modeling/animation package. Although it does have limited polygonal object import capability, its main purpose is to fiddle around with particle systems and shaders. 
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Current Version:   0.5
 License Type: ?? 
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Home Site:
 Source Code Availability: Yes 
Available Binary Packages:
 
 Targeted Platforms: Software/Hardware Requirements: 
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